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Introduction to the Language of Kinematics
Kinematics is the science of describing the motion of objects using words, diagrams, numbers, graphs, and equations. Kinematics is a branch of mechanics. The goal of any study of kinematics is to develop sophisticated mental models that serve to describe (and ultimately, explain) the motion of real-world objects.
In this lesson, we will investigate the words used to describe the motion of objects. That is, we will focus on the language of kinematics. The hope is to gain a comfortable foundation with the language that is used throughout the study of mechanics. We will study such terms as scalars, vectors, distance, displacement, speed, velocity and acceleration. These words are used with regularity to describe the motion of objects. Your goal should be to become very familiar with their meaning.
Scalars and Vectors
The motion of objects can be described by words. Even a person without a background in physics has a collection of words that can be used to describe moving objects. Words and phrases such as going fast, stopped, slowing down, speeding up, and turning provide a sufficient vocabulary for describing the motion of objects. In physics, we use these words and many more. We will be expanding upon this vocabulary list with words such as distance, displacement, speed, velocity, and acceleration. As we will soon see, these words are associated with mathematical quantities that have strict definitions. The mathematical quantities that are used to describe the motion of objects can be divided into two categories. The quantity is either a vector or a scalar. These two categories can be distinguished from one another by their distinct definitions:
- Scalars are quantities that are fully described by a magnitude (or numerical value) alone.
- Vectors are quantities that are fully described by both a magnitude and a direction.
Distance and Displacement
- Distance is a scalar quantity that refers to "how much ground an object has covered" during its motion.
- Displacement is a vector quantity that refers to "how far out of place an object is"; it is the object's overall change in position.
Now consider another example. The diagram below shows the position of a cross-country skier at various times. At each of the indicated times, the skier turns around and reverses the direction of travel. In other words, the skier moves from A to B to C to D.
Use the diagram to determine the resulting displacement and the distance traveled by the skier during these three minutes. Then click the button to see the answer.
As a final example, consider a football coach pacing back and forth
along the sidelines. The diagram below shows several of coach's
positions at various times. At each marked position, the coach makes a
"U-turn" and moves in the opposite direction. In other words, the coach
moves from position A to B to C to D.
What is the coach's resulting displacement and distance of travel? Click the button to see the answer.
To understand the distinction between distance and displacement, you must know the definitions. You must also know that a vector quantity such as displacement is direction-aware and a scalar quantity such as distance is ignorant of direction.
When an object changes its direction of motion, displacement takes this
direction change into account; heading the opposite direction
effectively begins to cancel whatever displacement there once was.
Check Your Understanding
1. What is the displacement of the cross-country team if they begin at the school, run 10 miles and finish back at the school?2. What is the distance and the displacement of the race car drivers in the Indy 500?
ANSWERS:
1.The displacement of the runners is 0 miles. While they have covered a distance of 10 miles, they are not "out of place" or displaced. They finish where they started. Round-trip motions always have a displacement of 0.
2.The displacement of the cars is somewhere near 0 miles since they virtually finish where they started. Yet the successful cars have covered a distance of 500 miles.
Speed and Velocity
Velocity as a Vector Quantity
Velocity is a vector quantity that refers to "the rate at which an object changes its position." Imagine a person moving rapidly - one step forward and one step back - always returning to the original starting position. While this might result in a frenzy of activity, it would result in a zero velocity. Because the person always returns to the original position, the motion would never result in a change in position. Since velocity is defined as the rate at which the position changes, this motion results in zero velocity. If a person in motion wishes to maximize their velocity, then that person must make every effort to maximize the amount that they are displaced from their original position. Every step must go into moving that person further from where he or she started. For certain, the person should never change directions and begin to return to the starting position.Velocity is a vector quantity. As such, velocity is direction aware. When evaluating the velocity of an object, one must keep track of direction. It would not be enough to say that an object has a velocity of 55 mi/hr. One must include direction information in order to fully describe the velocity of the object. For instance, you must describe an object's velocity as being 55 mi/hr, east. This is one of the essential differences between speed and velocity. Speed is a scalar quantity and does not keep track of direction; velocity is a vector quantity and is direction aware.
Determining the Direction of the Velocity Vector
The task of describing the direction of the velocity vector is easy. The direction of the velocity vector is simply the same as the direction that an object is moving. It would not matter whether the object is speeding up or slowing down. If an object is moving rightwards, then its velocity is described as being rightwards. If an object is moving downwards, then its velocity is described as being downwards. So an airplane moving towards the west with a speed of 300 mi/hr has a velocity of 300 mi/hr, west. Note that speed has no direction (it is a scalar) and the velocity at any instant is simply the speed value with a direction.Calculating Average Speed and Average Velocity
As an object moves, it often undergoes changes in speed. For example, during an average trip to school, there are many changes in speed. Rather than the speed-o-meter maintaining a steady reading, the needle constantly moves up and down to reflect the stopping and starting and the accelerating and decelerating. One instant, the car may be moving at 50 mi/hr and another instant, it might be stopped (i.e., 0 mi/hr). Yet during the trip to school the person might average 32 mi/hr. The average speed during an entire motion can be thought of as the average of all speedometer readings. If the speedometer readings could be collected at 1-second intervals (or 0.1-second intervals or ... ) and then averaged together, the average speed could be determined. Now that would be a lot of work. And fortunately, there is a shortcut. Read on. The average speed during the course of a motion is often computed using the following formula:
In contrast, the average velocity is often computed using this formula
Let's begin implementing our understanding of these formulas with the following problem:
Q: While on vacation, Lisa Carr traveled a total distance of 440 miles. Her trip took 8 hours. What was her average speed?
To compute her average speed, we simply divide the distance of travel by the time of travel.
That was easy! Lisa Carr averaged a speed of 55 miles per hour. She may
not have been traveling at a constant speed of 55 mi/hr. She
undoubtedly, was stopped at some instant in time (perhaps for a bathroom
break or for lunch) and she probably was going 65 mi/hr at other
instants in time. Yet, she averaged a speed of 55 miles per hour. The
above formula represents a shortcut method of determining the average
speed of an object.
Average Speed versus Instantaneous Speed
Since
a moving object often changes its speed during its motion, it is common
to distinguish between the average speed and the instantaneous speed.
The distinction is as follows.- Instantaneous Speed - the speed at any given instant in time.
- Average Speed - the average of all instantaneous speeds; found simply by a distance/time ratio.
Moving objects don't always travel with erratic and changing speeds. Occasionally, an object will move at a steady rate with a constant speed. That is, the object will cover the same distance every regular interval of time. For instance, a cross-country runner might be running with a constant speed of 6 m/s in a straight line for several minutes. If her speed is constant, then the distance traveled every second is the same. The runner would cover a distance of 6 meters every second. If we could measure her position (distance from an arbitrary starting point) each second, then we would note that the position would be changing by 6 meters each second. This would be in stark contrast to an object that is changing its speed. An object with a changing speed would be moving a different distance each second. The data tables below depict objects with constant and changing speed.
Now let's consider the motion of that physics teacher
again. The physics teacher walks 4 meters East, 2 meters South, 4
meters West, and finally 2 meters North. The entire motion lasted for 24
seconds. Determine the average speed and the average velocity.
The physics teacher walked a distance
of 12 meters in 24 seconds; thus, her average speed was 0.50 m/s.
However, since her displacement is 0 meters, her average velocity is 0
m/s. Remember that the displacement
refers to the change in position and the velocity is based upon this
position change. In this case of the teacher's motion, there is a
position change of 0 meters and thus an average velocity of 0 m/s.
Here is another example similar to what was seen before in the discussion of distance and displacement.
The diagram below shows the position of a cross-country skier at
various times. At each of the indicated times, the skier turns around
and reverses the direction of travel. In other words, the skier moves
from A to B to C to D.1.Use the diagram to determine the average speed and the average velocity of the skier during these three minutes. When finished, click the button to view the answer.
ANSWER:The skier has an average speed of
(420 m) / (3 min) = 140 m/minand an average velocity of
(140 m, right) / (3 min) = 46.7 m/min, right
As a last example, consider a football coach pacing back and forth along
the sidelines. The diagram below shows several of coach's positions at
various times. At each marked position, the coach makes a "U-turn" and
moves in the opposite direction. In other words, the coach moves from
position A to B to C to D.
2.What is the coach's average speed and average velocity? When finished, click the button to view the answer.
ANSWER:Seymour has an average speed of
(95 yd) / (10 min) = 9.5 yd/minand an average velocity of
(55 yd, left) / (10 min) = 5.5 yd/min, left
In conclusion, speed and velocity are kinematic quantities that have distinctly different definitions. Speed, being a scalar quantity, is the rate at which an object covers distance. The average speed is the distance (a scalar quantity) per time ratio. Speed is ignorant of direction. On the other hand, velocity is a vector quantity; it is direction-aware. Velocity is the rate at which the position changes. The average velocity is the displacement or position change (a vector quantity) per time ratio.
1-D Kinematics - Lesson 1 - Describing Motion with Words
Acceleration
- Acceleration is a vector quantity that is defined as the rate at which an object changes its velocity. An object is accelerating if it is changing its velocity.
The Meaning of Constant Acceleration
Sometimes an accelerating object will change its velocity by the same amount each second. As mentioned in the previous paragraph, the data table above show an object changing its velocity by 10 m/s in each consecutive second. This is referred to as a constant acceleration since the velocity is changing by a constant amount each second. An object with a constant acceleration should not be confused with an object with a constant velocity. Don't be fooled! If an object is changing its velocity -whether by a constant amount or a varying amount - then it is an accelerating object. And an object with a constant velocity is not accelerating. The data tables below depict motions of objects with a constant acceleration and a changing acceleration. Note that each object has a changing velocity.
Since accelerating objects are constantly changing their velocity, one
can say that the distance traveled/time is not a constant value. A
falling object for instance usually accelerates as it falls. If we were
to observe the motion of a free-falling object (free fall motion
will be discussed in detail later), we would observe that the object
averages a velocity of approximately 5 m/s in the first second,
approximately 15 m/s in the second second, approximately 25 m/s in the
third second, approximately 35 m/s in the fourth second, etc. Our
free-falling object would be constantly accelerating. Given these
average velocity values during each consecutive 1-second time interval,
we could say that the object would fall 5 meters in the first second, 15
meters in the second second (for a total distance of 20 meters), 25
meters in the third second (for a total distance of 45 meters), 35
meters in the fourth second (for a total distance of 80 meters after
four seconds). These numbers are summarized in the table below.
Time Interval |
Velocity Change During Interval |
Ave. Velocity During Interval |
Distance Traveled During Interval |
Total Distance Traveled from 0 s to End of Interval |
0 – 1.0 s | 0 to ~10 m/s | ~5 m/s | ~5 m | ~5 m |
1.0 – 2.0 s | ~10 to 20 m/s | ~15 m/s | ~15 m | ~20 m |
2.0 – 3.0 s | ~20 to 30 m/s | ~25 m/s | ~25 m | ~45 m |
3.0 – 4.0 s | ~30 to 40 m/s | ~35 m/s | ~35 m | ~80 m |
Note: The ~ symbol as used here means approximately.
This discussion illustrates that a free-falling object that is accelerating at a constant rate will cover different distances in each consecutive second. Further analysis of the first and last columns of the data above reveal that there is a square relationship between the total distance traveled and the time of travel for an object starting from rest and moving with a constant acceleration. The total distance traveled is directly proportional to the square of the time. As such, if an object travels for twice the time, it will cover four times (2^2) the distance; the total distance traveled after two seconds is four times the total distance traveled after one second. If an object travels for three times the time, then it will cover nine times (3^2) the distance; the distance traveled after three seconds is nine times the distance traveled after one second. Finally, if an object travels for four times the time, then it will cover 16 times (4^2) the distance; the distance traveled after four seconds is 16 times the distance traveled after one second. For objects with a constant acceleration, the distance of travel is directly proportional to the square of the time of travel.
Calculating the Average Acceleration
The average acceleration (a) of any object over a given interval of time (t) can be calculated using the equation
This equation can be used to calculate the acceleration of the object whose motion is depicted by the velocity-time data table
above. The velocity-time data in the table shows that the object has an
acceleration of 10 m/s/s. The calculation is shown below.
Acceleration values are expressed in units of velocity/time. Typical acceleration units include the following:
m/s/s
mi/hr/s
km/hr/s
m/s2
These units may seem a little awkward to a beginning physics student.
Yet they are very reasonable units when you begin to consider the
definition and equation for acceleration. The reason for the units
becomes obvious upon examination of the acceleration equation.mi/hr/s
km/hr/s
m/s2
Since acceleration is a velocity change over a time, the units on
acceleration are velocity units divided by time units - thus (m/s)/s or
(mi/hr)/s. The (m/s)/s unit can be mathematically simplified to m/s2.
The Direction of the Acceleration Vector
Since acceleration is a vector quantity, it has a direction associated with it. The direction of the acceleration vector depends on two things:- whether the object is speeding up or slowing down
- whether the object is moving in the + or - direction
If an object is slowing down, then its acceleration is in the opposite direction of its motion.This general principle can be applied to determine whether the sign of the acceleration of an object is positive or negative, right or left, up or down, etc. Consider the two data tables below. In each case, the acceleration of the object is in the positive direction. In Example A, the object is moving in the positive direction (i.e., has a positive velocity) and is speeding up. When an object is speeding up, the acceleration is in the same direction as the velocity. Thus, this object has a positive acceleration. In Example B, the object is moving in the negative direction (i.e., has a negative velocity) and is slowing down. According to our general principle, when an object is slowing down, the acceleration is in the opposite direction as the velocity. Thus, this object also has a positive acceleration.
This same general principle can be applied to the motion of the objects
represented in the two data tables below. In each case, the acceleration
of the object is in the negative direction. In Example C, the object is moving in the positive direction (i.e., has a positive velocity) and is slowing down. According to our principle, when an object is slowing down, the acceleration is in the apposite direction as the velocity. Thus, this object has a negative acceleration. In Example D, the object is moving in the negative direction (i.e., has a negative
velocity) and is speeding up. When an object is speeding up, the
acceleration is in the same direction as the velocity. Thus, this object
also has a negative acceleration.
Observe the use of positive and negative as used in the discussion above
(Examples A - D). In physics, the use of positive and negative always
has a physical meaning. It is more than a mere mathematical symbol. As
used here to describe the velocity and the acceleration of a moving
object, positive and negative describe a direction. Both velocity and
acceleration are vector quantities and a full description of the
quantity demands the use of a directional adjective. North, south, east,
west, right, left, up and down are all directional adjectives. Physics
often borrows from mathematics and uses the + and - symbols as
directional adjectives. Consistent with the mathematical convention used
on number lines and graphs, positive often means to the right or up and
negative often means to the left or down. So to say that an object has a
negative acceleration as in Examples C and D is to simply say that its
acceleration is to the left or down (or in whatever direction has been
defined as negative). Negative accelerations do not refer acceleration
values that are less than 0. An acceleration of -2 m/s/s is an
acceleration with a magnitude of 2 m/s/s that is directed in the
negative direction.
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